The FAST crew's peaceful vacation retreat is ruined by some hard-partying toilet frogs; The crew becomes obsessed with a Fantasy Racing League.
Turbo brings down a songbird, but learns to coexist with the creature; Chet gets the sheriff fired, then must battle a gang of outlaw crickets.
Shellsworth and Skid compete to finish a railroad to Lake Balboa; On the road with their trucker snail dad Darryl, Turbo and Chet protect the cargo.
When the gang gets stranded on a candy-filled island, White Shadow must save his friends; Burn goes to extreme lengths to break her losing streak.
Desperate to attend, Turbo accidentally invites two dates to an exclusive couples-only game night; White Shadow tries to keep a winning streak alive.
Whiplash interrogates each FAST crew member as suspects in a heinous crime; Whiplash loses his memory and the crew tricks him into a gentler identity.
When Whiplash is knocked unconscious, the others unravel the Mystery of the Sleeping Snail; The crew gets a reality show, and tensions come into focus.
White Shadow and Turbo become best friends, making Skidmark determined to lure Shadow back; The FAST crew fills in for the injured snail bobsled team.
Duped by devious picnic ants, the FAST crew must help some wronged grasshoppers; Turbo finds himself targeted by a slanderous Internet troll.
With the perfect poodle moth, Whiplash can't help but re-enter the world of competitive moth showing; Chet is named "Handsomest Snail Alive."
Burn wins a free vacation for two and everyone vies to be her travel buddy; Hardcase joins and dominates a junior racing league formed by Deuce.
A series of mini-stories about the FAST crew begins when Turbo does his laundry; The crew must deactivate a stink bomb before it's too late.
Smoove Move sneaks off to have fun alone in the clubhouse, but ends up trapped under a speaker; The crew battle to win a radio-controlled plane.
Fed up with the rowdy FAST crew, Chet challenges them to go without racing; Skid and Shadow must defend the clubhouse alone against Clip and Clap.
Burn is forced to coach a lousy tetherball team -- and gets inspired by an old rival; White Shadow's karate skills are tested by a ninja stinkbug.
Chet can't get him on a cereal box, so Turbo makes Ace Gecko his sports agent; Smoove Move competes in a ski race to prove his worth -- all for love.
When a bad magic trick makes Chet disappear, Turbo and Burn work together to find him; A superhero hornet arrives in Turbotown and stirs up trouble.
Chet, Skidmark and Smoove Move bring swamp toad Marty on an adventure; The snails fumble taking care of a lost human child left at the taco stand.
A mix-up puts the FAST crew on a rocket bound for outer space; The crew must work together to avoid space madness, debris … and a fiery re-entry.
A prank leads to "crow pox" for the FAST snails, who make a treacherous climb to find a cure; Burn and her hippie sister try to end their rivalry.
Whiplash tries to scare Deuce and Edvard straight, but the plan backfires; After Turbo saves his life, Buster Move waits on Turbo's every need.
Skid unleashes an evil robot on Turbotown and has to get rid of the monster himself; Turbo falls for and betroths a head-eating mantis princess.
White Shadow is mistaken for a celebrity snail and kidnapped; Tito gets a foosball table which quickly becomes a soccer battle ground.
Mel Shellman gets fired and crashes with the FAST crew, but he's so annoying they try to get him rehired; An old flame shows up, making Chet jealous.
Whiplash takes on the toughest creature around in a MMA-style fight; When the FAST crew is abducted, Skidmark and his conspiracy club get on the case.
Skidmark and White Shadow try to stop spring from coming by keeping a groundhog in his hole; Smoove loses the power behind his effortless cool.
Turbo must become a hero by saving the city from a menacing tiger beetle, who has challenged him to a race on an insane, stunt-filled obstacle course.
White Shadow is invited to compete against his hero but doesn't realize the contest is fixed; Turbo must slow down to win a gecko lizard's challenge.
After a near-accident, Chet enters a dangerous pinball machine race; the crew must prevent sewer-surfing roaches from infesting the taco stand.
The crew is summoned to Africa by the Queen of the Banana Slugs; White Shadow is challenged to a match by three champion sumo-wrestler snails.
Fire ants swarm the city and it's up to Burn to race their leader; the crew travels to Mississippi for a race in the swamp, but Skidmark goes missing.
Birds attack the city on the day Turbo unveils his new signature fragrance; a sheriff throws the team in jail until Turbo agrees to throw a race.
Turbo searches for an impostor who is pretending to be him all over town; invited to a fancy dinner party, Turbo discovers that he is on the menu.
Sewer cockroaches challenge the team to a surfing contest during a relaxing day at the beach; Hardcase returns and vows to take revenge on Turbo.
While filming a commercial in Tokyo, a mysterious cricket challenges Turbo to a drift race, while the team explores the city and Chet gets lost.
Turbo and Skidmark join an underground zip line race to uncover a conspiracy. / Whiplash enters the Tomato Games, competing against his former mentor.
A rodent pirate challenges Turbo to a race on a cruise ship; an unconscious Turbo gets a new shell that the crew can operate by remote control.
After accidentally waking cicadas from hibernation, the crew must get them back to sleep; a celebrity chef steals Tito's taco recipe.
Turbo is excited to race on a section of freeway that's closed for construction; Burn breaks up with Chet when he forgets her birthday.
A fortune-telling gypsy moth predicts doom for Whiplash; Skidmark tries to change his crazy behavior by rewiring his brain with a special helmet.
Chet becomes obsessed with opening a stubborn tomato juice can; Turbo adopts a toad for charity but the toad becomes an obnoxious house guest.
Smoove Move is embarrassed when his nerdy brother comes to visit; Skidmark causes a panic when he hunts a snail-eating goldfish at a fancy party.
Turbo and Whiplash meet a strange tick who may be out to harm Turbo; when the crew starts a prank war, Chet is nervous that he's the next target.
White Shadow quits racing and it's up to Turbo to get back on the track; the crew meets a strange new creature while playing detectives.
Turbo competes in a crazy underground race through a mall; Tito trades in his food truck for a tank and goes on a wild ride through the city.
Shadow and Skidmark embark on a perilous adventure through the zoo to rescue Deuce; Whiplash attempts to prevent the crew from meeting his parents.
Turbo and Shadow go undercover to expose some shady bugs selling artificial ketchup; Turbo prepares to compete in an underground smack-talk contest.
When Smoove Move becomes a world-famous pedicurist, fame goes to his head; the crew plans to retrieve their shells after hermit crabs steal them.
Chet's obsessed with tracking down a litterbug; the crew competes against each other in a dangerous obstacle course race to save a damselfly princess.
Chet accidentally trades all of the town's tomatoes to the devious Ace Gecko; Skidmark has been secretly keeping a clamsquatch as a pet.
Hardcase goes to extreme lengths attempting to finally get revenge on Turbo; White Shadow loses his good-luck charm and has a streak of terrible luck.
Turbo is kidnapped by an overzealous fan during a visit to a racing convention; Turbo's old nemesis, Guy Gagné, returns for a rematch.